Week 38
A relatively quiet week this week, what with our development team being away. It’s handover week next week though, where Go Free Range pass the baton on to Dynamic 50 (our new team).
Earlier on in the week we sorted out the beginnings of a new workflow dynamic for the next Data Visualisation milestones. We’ll need to refine it according to Dynamic 50’s particular workflow methods, but we’re hoping to be able to secure a few hours each week for JSON edits. Matt and Robin (our data viz lords) require a really refined database so that the flash loads faster, so to prevent a viz development bottle neck, we’re hoping to review this weekly.
Other than that, we’re coming up to the end of Season Two. Seasons will eventually be three months long, but we’ve a lot to test in the transition period – The Interlude. Awards, point tallies, leaderboard reset, profile details. All the things that are affected by Season switches need keeping a close eye on, as they were only implemented last month. I suppose we could do a series of very very short seasons, but we’re really trying to keep the game as fun as possible for our alpha users.
Speaking of our alpha users, the way they’ve been playing the game has been really inspiring us. From where we’re standing, you can clearly see companionship between players. There’s also noticeable tactical behavior – from people who crave the Get Off One Stop Early (GOOSE) missions, to those hankering for more bike play, and even a few players going really out of their way to capture stations and complete collections. At this stage in the development and with some a small user base, it gives us a warm feeling to see people playing life in ways we hadn’t imagined.
by Richard, Friday, September 3rd, 2010


