Week 32

We’re a week away from our second milestone, nicknamed ‘Aldgate’. The player focused things we wanted to have nailed by the end of July were content and visualisations. Where content is concerned, we’ve got lots of different mission functionality now. We’re almost at a point where we could assemble a narrative for a Career Mode…even though that’s not expected yet.

I’ve been on holiday since the end of last week to the middle of this one. Well, a busman’s holiday. We’ve had problems with some of London Terminals in the game, so on my first day back I hopped down to Waterloo to explore all the swipe points and generate a load of data that our developers can look at to see if it makes any sense. Waterloo is big.

Those journeys to and from Waterloo on Wednesday afternoon were my first with a working Oyster card. By working, I mean working with Chromaroma. I’m nearly there on the instructions/best practice/troubleshooting guide to getting onto Chromaroma first time. It’s been simple for some people, and not so for others.

I’d recommend listening to Chic’s second album ‘C’est Chic’ while travelling on the West London end of the District Line on a sunny day…

ONE FEEDBACK

  1. Edgemaster says:

    Looking forward to playing tomorrow – I’m also quite near the tram network if you need help with that still.

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